Highest Azir Mastery in League of Legends

The biggest Azir one-tricks in the world — the accounts with the most Azir mastery points, followed through renames and region transfers.

Azir — All Skins & Splash Arts · Random Azir Build — Ultimate Bravery · Champion Mastery Leaderboards

# Name Region Points
1 xKiLLerAziR#9980 EUW 10,981,952
2 YouShallNotPass#Azir BR 8,382,867
3 Witness Azir#EUW EUW 7,768,109
4 The Emperõr#DINO NA 7,540,457
5 Metos#metos VN 7,151,118
6 Jartemio#LAN LAN 6,515,941
7 2515211921311#XDD EUW 6,084,627
8 D S FULGORE#LAN LAN 5,974,039
9 Spooky Ghost#2727 SEA 5,591,979
10 TanChi#ARISE EUNE 5,506,454
11 Tué Tué#LAS LAS 5,415,128
12 mariomarioka#SG2 SEA 4,997,452
13 AzirRevolucion#LAN LAN 4,978,654
14 Азир#Импи RU 4,899,970
15 BoxMelon#BXML SEA 4,678,377
16 RaGooN#aaa NA 4,214,577
17 Madara v#EUW EUW 3,078,899
18 Kingu#H3AVN RU 2,715,054
19 SS420#YZY EUW 2,506,814
20 estradiol valer8#pt4ml NA 2,347,359
21 さぬえ#ポテト JP 2,135,751
22 Whats a Human#LoL NA 2,020,603
23 AmBush#1352 LAS 1,923,392
24 Jinlo#FWC NA 1,851,716
25 Huffalumps#Huff NA 1,761,102
26 TheOneThird#IRENE SEA 1,758,639
27 tintin石井#JP1 JP 1,468,302
28 Azir del Docke#Grim LAS 1,440,497
29 nUcLeAr KeTcHuP#Easy NA 1,406,772
30 Détroïke#RU1 RU 1,375,606
31 ThE MIdnighT CrY#LoVe EUNE 1,369,513
32 Kendıne Gwen#TR1 TR 1,286,294
33 Soy El Mejor Mid#LAN LAN 1,271,280
34 The Last Bonk#9999 VN 1,260,953
35 Alter#ADO LAS 1,232,925
36 Sailor Usagi#5275 SEA 1,206,674
37 Smizzel#KR1 KR 1,142,899
38 ZerefSenju#1999 SEA 1,118,208
39 8252114del#NA1 NA 1,110,017
40 Mica Babygirl#LAS LAS 1,066,634
41 K pneumoniae#SKT LAN 963,272
42 Arz11L#7428 EUNE 936,812
43 しゃがみ弱k#JP1 JP 857,906
44 Don Suikais#EUW EUW 813,271
45 和 音#Corgi JP 792,690
46 ReZeM#LAN LAN 792,134
47 대추바삭이#KR1 KR 767,919
48 Janblinx#Azir LAN 763,440
49 Arcus#OC OCE 757,297
50 Link85120#NA1 NA 719,710
51 HomeSweetHome#Iron4 NA 699,949
52 새 모이 주세요#KR1 KR 695,978
53 SIKDot#1110 NA 651,597
54 mahhha#jp2 JP 624,184
55 babybcham#1125 VN 609,570
56 T1 ENKI#16496 ME 595,619
57 Lifesilver#TR1 TR 568,361
58 Austinn#1234 NA 556,546
59 biiinkk#bink OCE 521,139
60 Miist#Weee SEA 512,004
61 zetaprimer#2098 TW 490,375
62 AlyaAlix#kSSWn ME 487,614
63 tzouF00kou#7147 EUNE 462,819
64 Kermit T Pog#KRMIT NA 459,838
65 KAMOAKI#JP1 JP 406,566
66 いぬは#110 JP 402,182
67 졸렬장인김춘삼#KR1 KR 382,786
68 Kropczak#UPSET EUNE 374,417
69 お魚スティックいちだ#ichid JP 360,260
70 옹동이뽈롱뽈롱#뽈롱뽈롱 KR 349,778
71 リトルバスターズ#355 JP 303,012
72 EloCulinario#Chef LAS 302,184
73 SeroMiedoPAGANO#Void RU 240,821

How summoner levels work

Every League of Legends game grants account XP, and there is no level cap — the accounts on this board have been levelling since as far back as the game's early seasons. Reaching the top of this list takes tens of thousands of games; the very highest accounts have effectively treated levelling itself as the endgame.

Our worker continuously re-checks every listed account against the Riot API by its permanent PUUID, so the board follows players through name changes and even region transfers. Click any name to check it in the name checker, or view its full name history in the tracker.

Frequently asked questions

How often is the leaderboard updated?

Continuously — the refresh worker cycles through all tracked accounts around the clock, updating levels, icons, names and regions as it goes.

Why isn't a high-level account listed?

The board only knows accounts it has seen. If you know an account that belongs here, look it up in the checker — high-level accounts get picked up over time.

What are mastery points?

Champion mastery points measure how much someone has played a single champion — the mastery board ranks each account's most-played champion, which is where the famous multi-million-point one-tricks show up.

How is time played calculated?

It's an estimate derived from account level: XP is earned per minute played, so level maps almost linearly to time in game (about nine hours per level). Individual accounts vary with queue types and XP boosts, but the ranking is reliable — and it means the number stays current for every account our worker refreshes.